Factorio main bus guide.

Steam Community :: Guide :: Factorio: How to Build a Main Bus If you are a beginner to Factorio, or need more generalized help, please see my Factorio Guide here: http://steamcommunity.com/sharedfiles/filedetails/?id=661582295

Factorio main bus guide. Things To Know About Factorio main bus guide.

Factorio Action game Gaming. 18 comments. Best. Add a Comment. t3hPoundcake Automated health potions • 7 yr. ago. If you look at popular bus designs most of them seem to have 4 belts with 2 spaces in between. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you ...This is because a yellow belt moves 15 units per second, and a miner produces 1 ore every 0.5 seconds. 15 / sec ÷ 0.5 / sec = 30. Likewise you need around 22 steel furnaces for a full yellow belt. 15 / 0.625 ~= 22. You need double the number of stone furnaces but stick to 22. This will give you half a belt only to start.In der heutigen Folge von Factorio Anfänger & Tutorial Serie sprechen wir über die grundlegende Fabrikplanung und ich zeige euch wie ich eine Base grundsätzl...muddynips • 4 yr. ago. Im 50 hrs into a Krastorio 2 run, here are some of my mistakes and improvements: Steel Plate will be used as much or more than iron plate. I got away with using a single red belt for everything except for: copper (3-4), iron (2-3), steel (2-3). I'm bottlenecked hard enough to make a new base just for modules, so if you ...Step-by-step guide to creating an efficient furnace columm, complete with ratios, tips, upgrades, and more! Buy Factorio at Humble, (supports me at no extra ...

Every produced item that is used elsewhere goes into a balancer. The balancer feeds every consumer line with exactly one belt. Said balancer is large enough to have enough inputs and outputs for every producer and every consumer. This way you avoid rebalancing and throughput issues.

Factory Layout. As a general overview, a bus orientated factory would include 3 segments. The starting resource patches (and/or railway station), an array of furnaces, then the bus with production sites. It is useful to include some space between each segment to allow for future expansion.The main bus design isn't made to *supply what you planned* but to *supply without planning*. Yes, the way most players build a bus is a recipe for spaghetti factories. ... just that it isn't the be-all and end-all tof a Factorio game. The useful stage of a Bus system CAN be extended to launching a rocket, no doubt about it. But it isn't the ...

My Main Bus Bob's Mods Factory. by JDCollie » Mon Aug 10, 2015 6:57 pm. I know it is the antithesis of efficiency, but I really like the Main Bus style for factory design. I've seen some on Youtube (Zisteau and Bentham) and some others on the forum, and I've realized that no one I've seen does their mainbuses quite the same way I do.I've never done anything other than use a main bus in factorio. Been enjoying krastorio 2 with rampant but I've been under the impression I should do something other than using a bus. I always use cityblocks in conjunction with the main bus (just to organise things). I scrapped the main bus and used trains in a city block style like Nialus has ...This base will build everything needed to build the science base. The intent here is for the base to be fed by belts. The base is fully surrounded by walls, turrets, and flamethrowers. This base will hold against any attack the bitters can throw at you. However, your mining outposts will probably be destroyed. Well designed Blueprints for every part of an unmodded playthrough? That is the objective of this series of Tutorials "Base-in-a-Book"This series contains tu...

4. Factorio Action game. 19 comments Best Top New Controversial Q&A. the1krutz • 3 yr. ago. Batteries yes, engines no. Because batteries are a pain in the ass to make in each place you need them (since it requires two solids and a fluid). Engines are pretty easy to make locally (since they require only iron plates). triggerman602 3 yr. ago.

Eg, if green circuits aren't being made fast enough, I upgrade to Assembler 3. If the wire items are not getting inserted fast enough, then I update inserters between the wire and green buildings. If the wire assembler is waiting on copper plates, then I upgrade the conveyer belt bringing in the copper. Etc etc etc.

The main bus design is a great tool for beginners and will easily take you all the way to the rocket. It teaches you how to organize resources and keep the beast fed. By the time the main bus doesn't work any more, you'll have a good level of experience and can try doing other things. 3. Reaper948 • 5 yr. ago.Find blueprints for the video game Factorio. Share your designs. Search the tags for mining, smelting, and advanced production blueprints. ... Main Bus - 4x4 Balancer: 4. Main Bus - Full line: 4. Main Bus - Half line: 4. Main Bus - Half line One sided: 4. Main Bus - Middle Half line: 5. Red & Green Science: 5. Science LabsThe main bus in Factorio is a key design decision that should be made early on in your planning and strategising life. This is because it will affect the whole layout of …You've been waiting for it: the premiere guide/playthrough for beginners and experts alike! Tips & tricks as we play, upping your Factorio experience! Sup...A very Basic Factorio beginners guide to get your factory up and running, covering some basic belt strategies and how to get things up and running!In this ep...Well designed Blueprints for every part of an unmodded playthrough? That is the objective of this series of Tutorials "Base-in-a-Book"This series contains tu...

Go to factorio r/factorio • ... If you're currently building only on the left side of your main bus and turn the bus left, you'll have to build enough belts to push the bus past the current base buildings so you can build more (and hope you don't have to expand anything again). If you turn the bus right, you might find it more complicated to ...FacelessDragon157 • 5 yr. ago. I like her style, but I mess with it a bit. 8 iron (sometimes 4 iron and 4 gear or 6:2), 8 copper, 4 steel, 4 GC, 4 RC, 1 BC, 1 batteries, 1 plastic, 2 coal, 1 stone, and pipes of sulfuric acid, lube, and water I'm sure I'm forgetting something. 4. mstrstewart • 5 yr. ago.Factory Layout. As a general overview, a bus orientated factory would include 3 segments. The starting resource patches (and/or railway station), an array of furnaces, then the bus …Aug 26, 2022 · As a general overview, a bus orientated factory would include 3 segments. The starting resource patches (and/or railway station), an array of furnaces, then the bus with production sites. It is useful to include some space between the each segment to allow for future expansion. Space should also be made for belt balancers, to be used for the ... Balancers are used for equalizing items on the main bus. Feeders are used for providing the assembly line with items from the main bus. Chain loader are used for loading a line of turrets. 1) Four-belts, two-belts and one belts balancer, respectively. 2) Assembly line's feeder. (4 to 2 belts) 3) Gun turret's chain loader.

Honestly, my current solution is to group the science production and labs together, and pass the science around outside the bus. A little gross, but it definitely works and keeps the bus simple. LoveTannedFitTomboys • 2 yr. ago. I usually just run the science packs on long belts behind the production "blocks".Bus has 16 belts: Two short rows of copper smelters (4 x 36 furnaces) into 2 bus belts of copper. One short row of iron smelters (2 x 36 furnaces) into 1 bus belt of iron. One short row of steel smelters (4 x 30 furnaces) into 1/2 bus belt of steel. 1/2 bus belt of Coal. One very short half-row of stone brick smelters (1 x 8 furnaces) into 1/2 ...

Additional referece for all that is Factorio: My How to Build a Main Bus Guide-- how to start out, what to the bus, how to put on and take off, etc. The Factorio Game Forums [forums.factorio.com] - The …If you are setting a bus with an unknown amount of materials just adjust how you play a little and always build consumers on one side of the bus. Now one side of the bus can expand to add lanes as needed. that's how i always play, with my smelting going in one direction as well so you can add in the late game stuff.Find blueprints for the video game Factorio. Share your designs. Search the tags for mining, smelting, and advanced production blueprints. ... Starting Main Bus: stone-furnace: Details. Input: 2 belts of Coal; 1 belts of Stone; 2 belts of Copper Ore; 4 belts of Iron Ore; Output: 1 Belt of Stone Brick; 1 Belt of Coal;There are twenty-four on every side of a large output belt in the center. First of all, put the first row of smelters and then, after leaving a tile space, put an output belt going in the direction of the main bus you have planned. Leave another tile space, and then add the second line of furnaces.Official Factorio Manual. Originally written by Xterminator, the official Factorio Manual/Guide covers all the major concepts in the game. It contains many screenshots from the game and links to outside sources (like YouTube videos, forum posts, etc) to help further explain each topic. The manual is aimed at Beginner and Intermediate players ...In der heutigen Folge von Factorio Anfänger & Tutorial Serie berechnen und bauen wir die Stromversorgen und schauen uns Greifarme mal etwas näher an.Du möcht...

A Main Bus is one of the most widely-used factory designs among Factorians for its flexibility and ease-of-use. A well-designed Main Bus can help you build a neat and efficient factory that is able to supply all the products you need. If you are a beginner to Factorio, or need more generalized help, please see my Factorio Guide here:

The Achievement. "There is no Spoon" is a challenging achievement that requires a good map seed, settings and an optimised strategy to increase the chances of success. To be granted this award the player must launch a rocket into space within 8 hours. (no satellite required)

The main bus in Factorio is a key design decision that should be made early on in your planning and strategising life. This is because it will affect the whole layout of your factory and the central area the main bus is comprised of must be built large enough to facilitate the growth of your machines and belts.However, with each recipe added to the bus, more of the heavy lifting actually happens before the initialization of the bus. My 30spm science-from-raw starter base blueprint is 230 x 81, of which a third (77x81) is smelting and refining, a third (146x35) is red circuits/low density modules/engines from plates, and a third (144x34) is science ...Re: A good starting base, full scalability. Pretty nice layout! You could try to start using both sides of the belts, if you don't need a very high capacity. And instead of letting the branches go underground, you can let the main belts go underground, so you don't need so much free space between the lanes.In der Tutorialfolge von Factorio gehen wir auf eine kleine Erkundungstour, sprechen über unser Grid System auch genannt City-Block und bauen unseren Bus.Pla...4. Factorio Action game. 19 comments Best Top New Controversial Q&A. the1krutz • 3 yr. ago. Batteries yes, engines no. Because batteries are a pain in the ass to make in each place you need them (since it requires two solids and a fluid). Engines are pretty easy to make locally (since they require only iron plates). triggerman602 3 yr. ago.Yellow belts transport 13.33 items/s. (Red = 26.66, blue = 40.) there is two lanes so it's effectively one red. Two tier 1 assembly machines will create 2 g-circuits/s. But this is fine for the early game. No one needs more then that until blue science as red and grey don't need g-circuits. 4.Have a train pull in alongside the bus and splice it in using input priority splitters. The buss doesn't have to be 100% full all the time. So it doesn't matter that a lane is missing. But once you have more hungry production lines, you'll probably have dedicated trains supplying them anyway. Splitter.You've been waiting for it: the premiere guide/playthrough for beginners and experts alike! Tips & tricks as we play, upping your Factorio experience! Sup...Your "Trunk" is your main bus, which the most important things for building flow along like your Copper, Iron, Steel, Cogs and Circuits. Then you branch off your factories from that trunk. So one branch makes Green Science, another takes for Red Science. Maybe one branch takes for making Turrets.A Main Bus is one of the most widely-used factory designs among Factorians for its flexibility and ease-of-use. A well-designed Main Bus can help you build a neat and efficient factory that is able to supply all the products you need. If you are a beginner to Factorio, or need more generalized help, please see my Factorio Guide here:Re: Megabase tips. 1: I prefer on-way-trains, they need more space but the railgrid can take much more trains and you safe on train length. 2: It depends on the ore patch size, if you can feed long trains in a decent time go for longer trains. for valuables even three wagons are just fine.

4. Factorio Action game. 19 comments Best Top New Controversial Q&A. the1krutz • 3 yr. ago. Batteries yes, engines no. Because batteries are a pain in the ass to make in each place you need them (since it requires two solids and a fluid). Engines are pretty easy to make locally (since they require only iron plates). triggerman602 3 yr. ago.Balancers are used for equalizing items on the main bus. Feeders are used for providing the assembly line with items from the main bus. Chain loader are used for loading a line of turrets. 1) Four-belts, two-belts and one belts balancer, respectively. 2) Assembly line's feeder. (4 to 2 belts) 3) Gun turret's chain loader.The belt optimization in 0.16 is to treat adjacent items on the bus as one big item. So even though these belts are huge, the fact that they're fully packed means there aren't too many logical items for the system to track.Instagram:https://instagram. patient portal chase brextonpick 3 horoscopegizmo ionic bonds answer keyds3 picklepee A Main Bus is one of the most widely-used factory designs among Factorians for its flexibility and ease-of-use. A well-designed Main Bus can help you build a neat and efficient factory that is able to supply all the products you need. If you are a beginner to Factorio, or need more generalized help, please see my Factorio Guide here: gregory dollarletrs unit 5 session 3 I like to keep the bus as generic as possible - a belt of rock can be used for glass, sand, or brick as needed, but glass can only ever be glass. Some items you'll need in bulk, but only for the mall. You can spaghetti these into your main bus, but a perpendicular "mall bus" might be worth it. Or just wait until you can throw bots at it.Welcome to Krastorio 2, a "light" Factorio overhaul! Today, I expand my copper, stone, stone brick, and glass production to feed my main bus!This series was ... heb city base 68Cadillac • 3 yr. ago. You use the Main Bus as the starting point to the City Block base. Once the Mainbus Area starts outputting enough assemblers, inserters, rails, modules, and all the various parts needed to set up your City Block you move to City Block. Main bus is just a stepping stone. City Block uses rail to move items to and from ...215 votes, 53 comments. 344K subscribers in the factorio community. Community-run subreddit for the game Factorio made by Wube Software. Coins. 0 coins. Premium Powerups ... There's a reason that main buses and city blocks are so common. I also enjoy the consistency and symmetry of the assembler layout. I hear you, though!I have to say the one everyone else missed (so far): Stone. I think a decent main bus has 2 belts of iron, one of copper, one of green circuits, one split between coal and stone, a petroleum gas pipeline, and a water pipeline. That's seven total, and you can build most everything (It's missing alien artifacts and lubricant).